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E-learning as Computer Games: Designing Immersive and Experiential Learning.

, and . PCM (2), volume 3332 of Lecture Notes in Computer Science, page 633-640. Springer, (2004)

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An efficient Path Query Processing support for Parent-Child Relationship in Native XML Databases., and . J. Digit. Inf. Manag., 5 (2): 82-87 (2007)Designing Interactivity in Computer Games: a UML Approach., and . Int. J. Intell. Games Simul., 3 (2): 62-69 (2004)Theories of learning: a computer game perspective., and . ISMSE, page 239-245. IEEE Computer Society, (2003)E-learning as Computer Games: Designing Immersive and Experiential Learning., and . PCM (2), volume 3332 of Lecture Notes in Computer Science, page 633-640. Springer, (2004)