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FlexAR: anatomy education through kinetic tangible augmented reality.

, , , , and . SIGGRAPH Posters, page 21:1. ACM, (2015)

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Other publications of authors with the same name

Touch Wire: Interactive Tangible Electricty Game for Kids., , , and . TEI, page 655-659. ACM, (2015)FlexAR: anatomy education through kinetic tangible augmented reality., , , , and . SIGGRAPH Posters, page 21:1. ACM, (2015)See the Flex: Investigating Various Display Settings for Different Study Conditions., , , , and . HCI (28), volume 529 of Communications in Computer and Information Science, page 295-300. Springer, (2015)