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Temporal Uncertainty Time Warp: An Agent-Based Implementation.

, , , and . Annual Simulation Symposium, page 72-79. IEEE Computer Society, (2002)

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A Modular Approach to the Distributed Simulation of Timed Petri-Nets., and . ESM, page 49-53. SCS Europe, (1998)A Study on Energy Efficiency in Edge-assisted VR Applications with Meta Quest 2 for Disaster Management., , and . ICT-DM, page 1-7. IEEE, (2023)On the impact of stale information on distributed online load balancing protocols for edge computing., , , and . Comput. Networks, (2022)Leveraging Reinforcement Learning for online scheduling of real-time tasks in the Edge/Fog-to-Cloud computing continuum., and . NCA, page 1-9. IEEE, (2021)Collaborative mobile-to-mobile computation offloading., , , , and . CollaborateCom, page 460-465. ICST / IEEE, (2014)Low Cost Routing in Mobile Ad-hoc Networks: Is It Achievable?, and . FTDCS, page 105-111. IEEE Computer Society, (2001)A middleware architecture for inter ad-hoc networks communication., , , and . WISE Workshops, page 201-208. IEEE Computer Society, (2003)On the Benefit of Network Coding for Timely and Reliable Event Dissemination in WAN., , , and . SRDS Workshops, page 84-89. IEEE Computer Society, (2011)Exploiting Power-of-Choices for Load Balancing in Fog Computing., and . ICFC, page 80-86. IEEE, (2019)Structure-less content-based routing in mobile ad hoc networks., , , , and . ICPS, page 37-46. IEEE Computer Society, (2005)