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The 3D Object Pipeline - Capturing, Processing and Interactive Display of Objects with Complex Appearance (Die 3D-Objekt-Pipeline - Akquisition, Verarbeitung und interaktive Darstellung von Objekten mit komplexem Aussehen).

, , , and . Informationstechnik Tech. Inform., 44 (6): 322-330 (2002)

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Scene-Based Non-uniformity Correction with Readout Noise Compensation., and . PSIVT, volume 9431 of Lecture Notes in Computer Science, page 321-331. Springer, (2015)Symmetric Photography: Exploiting Data-sparseness in Reflectance Fields., , , and . Rendering Techniques, page 251-262. Eurographics Association, (2006)Backscattering elimination in fog for advanced driver assistance systems with LED matrix headlights., and . ITSC, page 2185-2190. IEEE, (2016)Hidden Latent State Inference in a Spatio-Temporal Generative Model, , , , , , and . (2020)cite arxiv:2009.09823Comment: As submitted to the 35th conference of the Association for the Advancement of Artificial Intelligence (AAAI-21).An Enhanced Synthetic Cystoscopic Environment for Use in Monocular Depth Estimation., , , , , , , , , and . EMBC, page 1-4. IEEE, (2023)Principles of appearance acquisition and representation., , , , and . SIGGRAPH Classes, page 80:1-80:119. ACM, (2008)Improved IR-Colorization using Adversarial Training and Estuary Networks., and . BMVC, BMVA Press, (2017)Learning to Adapt Multi-View Stereo by Self-Supervision., , and . BMVC, BMVA Press, (2020)Acquiring 4D Light Fields of Self-Luminous Light Sources Using Programmable Filter., , and . ECCV Workshops (2), volume 8926 of Lecture Notes in Computer Science, page 588-599. Springer, (2014)Anamorphic pixels for multi-channel superresolution., , and . ICCP, page 1-10. IEEE Computer Society, (2014)