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Flexible group behavior: virtual commanders for synthetic battlespaces.

, , and . Agents, page 31-38. ACM, (2000)

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Eliminating Expensive Chunks by Restricting Expressiveness., and . IJCAI, page 731-737. Morgan Kaufmann, (1989)Investigating Production System Representations for Non-Combinatorial Match., and . Artif. Intell., 68 (1): 155-199 (1994)An Analysis of Soar as an Integrated Architecture., , , and . SIGART Bull., 2 (4): 98-103 (1991)Towards Adaptive, Interactive Virtual Humans in Sigma., and . IVA, volume 9238 of Lecture Notes in Computer Science, page 98-108. Springer, (2015)Defining and Explorting the Intelligence Space.. CoRR, (2023)Intelligent Agents for the Synthetic Battlefield: A Company of Rotary Wing Aircraft., , , , and . AAAI/IAAI, page 1006-1012. AAAI Press / The MIT Press, (1997)Efficient Production Match Algorithm and Its Implication for Dynamic Constraint Satisfaction Problems., , and . AAAI/IAAI, page 825. AAAI Press / The MIT Press, (1997)A theory of stimulus-response compatibility applied to human-computer interaction., , and . CHI, page 213-219. ACM, (1985)Metacognition for a Common Model of Cognition., , , , , , , , , and 1 other author(s). BICA, volume 145 of Procedia Computer Science, page 730-739. Elsevier, (2018)A Frameworkfor Investigating Production System Formulations with Polynomially Bounded Match., and . AAAI, page 693-700. AAAI Press / The MIT Press, (1990)