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Beyond binary choices: Integrating individual and social creativity.

, , , , and . Int. J. Hum. Comput. Stud., 63 (4-5): 482-512 (2005)

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Software Engineering - A Human Activity. ASE Journal, (2002)Rethinking software design in participation cultures.. Autom. Softw. Eng., 15 (3-4): 365-377 (2008)Intelligente Benutzerschnittstellen.. Intelligenztechnologie, volume 16 of Berichte des German Chapter of the ACM, page 116-133. Teubner, (1983)Lifelong Learning -- More Than Training. Journal of Interactive Learning Research, 11 (3/4): 265-294 (2000)Desert Island: Software Engineering - A Human Activity.. Autom. Softw. Eng., 10 (2): 233-237 (2003)Einführung in die Theorie psychologischer Tests. Grundlagen und Anwendungen. Hans Huber, Bern, Stuttgart, Wien, (1974)LOGO - Eine Programmiersprache für Schüler; Inhaltliche und Methodische Aspekte ihrer Anwendung, and . Rechner-Gestützter Unterricht RGU~'74 -- Fachtagung, Hamburg, 12.--14.~August~1974, 17, page 290--299. Berlin, ACU -- Arbeitskreis Computer-Unterstützter Unterricht, Springer, (1974)Supporting Indirect Collaborative Design With Integrated Knowledge-Based Design Environments., , , , , , and . Human-Computer Interaction, 7 (3): 281-314 (1992)Knowledge Management: Problems, Promises, Realities, and Challenges., and . IEEE Intelligent Systems, 16 (1): 60-72 (2001)Distances and diversity: sources for social creativity.. Creativity & Cognition, page 128-136. ACM, (2005)