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Corrections to "Study of 3D Virtual Reality Picture Quality".

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Corrections to "Study of 3D Virtual Reality Picture Quality"., , , , and . J. Sel. Topics Signal Processing, 14 (2): 472 (2020)Content adaptive tiling method based on user access preference for streaming panoramic video., , , , , , and . ICCE, page 1-4. IEEE, (2018)Natural Scene Statistics for Noise Estimation., , , and . SSIAI, page 85-88. IEEE Computer Society, (2018)A high-throughput HEVC deblocking filter VLSI architecture for 8k×4k application., , , , and . ISCAS, page 605-608. IEEE, (2015)FOVQA: Blind Foveated Video Quality Assessment., , , and . IEEE Trans. Image Process., (2022)An efficient spherical video sampling scheme based on Cube model., , , , and . ICCE, page 211-214. IEEE, (2017)Pixels and Panoramas: An Enhanced Cubic Mapping Scheme for Video\/Image-Based Virtual-Reality Scenes., , , and . IEEE Consumer Electronics Magazine, 8 (2): 44-49 (2019)Subjective and Objective Quality Assessment of 2D and 3D Foveated Video Compression in Virtual Reality., , , , and . IEEE Trans. Image Process., (2021)Study of 3D Virtual Reality Picture Quality., , , , and . J. Sel. Topics Signal Processing, 14 (1): 89-102 (2020)Improved Intra Mode Coding Beyond Av1., , , , and . ICASSP, page 1580-1584. IEEE, (2021)