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Interacting with danger in an immersive environment: issues on cognitive load and risk perception.

, , , , , , and . VRST, page 83-92. ACM, (2013)

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Homemade XR: Enriching conversations and shortening social distancing., , , and . VR Workshops, page 679-680. IEEE, (2021)Heart-In-Hand, swapping point of view for immersive navigation in medical cardiology., , , and . VR Workshops, page 908-909. IEEE, (2022)Interacting with danger in an immersive environment: issues on cognitive load and risk perception., , , , , , and . VRST, page 83-92. ACM, (2013)Mixed Reality Infotainment Simulator, Work in Progress., , and . HCI-COLLAB, volume 1334 of Communications in Computer and Information Science, page 155-159. Springer, (2020)Immersive Visualization for Surgical Planning Through Mental Model Elicitation: Work in Progress., , , and . VR Workshops, page 685-686. IEEE, (2024)Interaction models for surgical planning in eXtended Reality. Challenges in radiologist-surgeon communication., , and . VR Workshops, page 143-146. IEEE, (2023)Narrative Approach to Assess Fear of Heights in Virtual Environments., , and . ISVC (1), volume 10072 of Lecture Notes in Computer Science, page 691-700. Springer, (2016)Prompt Engineering, An Alternative for Video Game Development?, and . HCI-COLLAB, volume 1877 of Communications in Computer and Information Science, page 242-256. Springer, (2023)Autonomous Driving: Obtaining Direction Commands by Classifying Images Within a Simulation Platform., , , , , and . HCI-COLLAB, volume 1334 of Communications in Computer and Information Science, page 30-41. Springer, (2020)Common-Awareness Artifacts - Conceptual Elements to Designing and Evaluating Collaboration in CVE., and . HCI (26), volume 617 of Communications in Computer and Information Science, page 376-381. Springer, (2016)