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A fast algorithm for computing irreducible triangulations of closed surfaces in $E^d$., and . CoRR, (2014)Computing Match Functions for Curves in R2 and R3 by Refining Polyline Approximations., , and . MICCAI, volume 2208 of Lecture Notes in Computer Science, page 1178-1179. Springer, (2001)Constrained quadrilateral meshes of bounded size., , , , and . Int. J. Comput. Geom. Appl., 15 (1): 55-98 (2005)A New Algorithm for Generating Quadrilateral Meshes and its Application to FE-Based Image Registration., , , , and . IMR, page 159-170. (2003)Good Random Multi-Triangulation of Surfaces., and . IEEE Trans. Vis. Comput. Graph., 24 (6): 1983-1996 (2018)A new construction of smooth surfaces from triangle meshes using parametric pseudo-manifolds., , , , , and . Comput. Graph., 33 (3): 331-340 (2009)Adaptive multi-chart and multiresolution mesh representation., , and . Comput. Graph., (2014)Topological Well-Composedness and Glamorous Glue: A Digital Gluing Algorithm for Topologically Constrained Front Propagation., , , and . IEEE Trans. Image Process., 20 (6): 1756-1761 (2011)Topological Repairing of 3D Digital Images., , , , and . J. Math. Imaging Vis., 30 (3): 249-274 (2008)Template-based quadrilateral mesh generation from imaging data., , , , and . Vis. Comput., 27 (10): 887-903 (2011)