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Emotionally aware automated portrait painting demonstration.

, , and . FG, page 1-2. IEEE Computer Society, (2008)

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Emotionally aware automated portrait painting., , and . DIMEA, volume 349 of ACM International Conference Proceeding Series, page 304-311. ACM, (2008)Making Conjectures about Maple Functions.. AISC, volume 2385 of Lecture Notes in Computer Science, page 259-274. Springer, (2002)Automated Theory Formation in Pure Mathematics.. Distinguished dissertations Springer, (2002)Neo-Riemannian Theory for Generative Film and Videogame Music., and . ICCC, page 231-235. Association for Computational Creativity (ACC), (2022)Connecting Audio and Graphic Score Using Self-supervised Representation Learning - A Case Study with György Ligeti's Artikulation., and . ICCC, page 236-240. Association for Computational Creativity (ACC), (2022)What If A Fish Got Drunk? Exploring the Plausibility of Machine-Generated Fictions., , , , , and . ICCC, page 213-221. Sony CSL Paris, France, (2016)Casual Creators in the Wild: A Typology of Commercial Generative Creativity Support Tools., , and . ICCC, page 65-72. Association for Computational Creativity (ACC), (2020)Baseline Methods for Automated Fictional Ideation., , , , , , , , , and . ICCC, page 211-219. computationalcreativity.net, (2014)Predictive and Descriptive Approaches to Learning Game Rules from Vision Data., , and . IBERAMIA-SBIA, volume 4140 of Lecture Notes in Computer Science, page 349-359. Springer, (2006)Evolving Behaviour Trees for the Commercial Game DEFCON., , and . EvoApplications (1), volume 6024 of Lecture Notes in Computer Science, page 100-110. Springer, (2010)