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Immersive Learning Frameworks: A Systematic Literature Review., , , и . IEEE Trans. Learn. Technol., 16 (5): 736-747 (октября 2023)Software process line as an approach to support software process reuse: A systematic literature review., , , , , и . Inf. Softw. Technol., (2019)Identifying Architecture Attributes in the Context of Software Ecosystems Based on a Mapping Study., , и . ICSOB, том 370 из Lecture Notes in Business Information Processing, стр. 55-70. Springer, (2019)Software Product Line for Metaverse: Preliminary Results., и . SmartWorld/UIC/ScalCom/DigitalTwin/PriComp/Meta, стр. 2413-2420. IEEE, (2022)Rebuilding games at runtime., и . ASE Workshops, стр. 73-77. IEEE, (2021)Awareness and Comprehension in Software/Systems Engineering Practice and Education: Trends and Research Directions., , и . SBES, стр. 186-190. IEEE Computer Society, (2012)Using Provenance to Improve Workflow Design., , , и . IPAW, том 5272 из Lecture Notes in Computer Science, стр. 136-143. Springer, (2008)An Empirical Study of the Impact of OCL Smells and Refactorings on the Understandability of OCL Specifications., , и . MoDELS, том 4735 из Lecture Notes in Computer Science, стр. 76-90. Springer, (2007)A Roadmap for Cloud SECO: EcoData and the New Actors in IoT Era., , и . DCOSS, стр. 218-223. IEEE Computer Society, (2015)Adoption of Configuration Management in the Industry: Strategies and Lessons Learned., , , , , и . CLEI Electron. J., (2010)