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Assessing the Impact of Virtual Human's Appearance on Users' Trust Levels.

, , , and . IVA, page 329-330. ACM, (2018)

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Towards an Effective Web-Based Virtual Health Intervention: The Impact of Media Platform, Visual Framing, and Race on Social Presence and Transportation Ratings., , , , , , and . HCI (17), volume 12778 of Lecture Notes in Computer Science, page 165-181. Springer, (2021)Evaluating Virtual Patient Interaction Fidelity With Advanced Communication Skills Learners., , and . Frontiers Virtual Real., (2021)Informing and Evaluating Educational Applications With the Kirkpatrick Model in Virtual Environments: Using a Virtual Human Scenario to Measure Communication Skills Behavior Change., , , and . Frontiers Virtual Real., (2022)Toward Facilitating Team Formation and Communication Through Avatar Based Interaction in Desktop-Based Immersive Virtual Environments., , , and . Frontiers Virtual Real., (2021)Internet-based tailored virtual human health intervention to promote colorectal cancer screening: design guidelines from two user studies., , , , , , , and . J. Multimodal User Interfaces, 15 (2): 147-162 (2021)Experiences in mixed reality-based collocated after action review., , , , and . Virtual Real., 17 (3): 239-252 (2013)Tangible User Interfaces Compensate for Low Spatial Cognition., , , , and . 3DUI, page 11-18. IEEE Computer Society, (2008)Rapid Low-Cost Virtual Human Bootstrapping via the Crowd., and . ACM Trans. Intell. Syst. Technol., 7 (4): 47:1-47:20 (2016)An Evaluation of Immersive Displays for Virtual Human Experiences., and . VR, page 133-136. IEEE Computer Society, (2008)Effects of Handling Real Objects and Avatar Fidelity On Cognitive Task Performance in Virtual Environments., , , and . VR, page 125-132. IEEE Computer Society, (2003)