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On the receptivity of employees to just-in-time self-tracking and eCoaching for stress management: a mixed-methods approach., , , , , , , и . Behav. Inf. Technol., 41 (7): 1398-1424 (2022)Feedback presentation for mobile personalised digital physical activity coaching platforms., , и . PETRA, стр. 64:1-64:8. ACM, (2013)AIRPlay: Towards a 'Breathgiving' Approach., , , и . BCSS@PERSUASIVE, том 1822 из CEUR Workshop Proceedings, стр. 38-45. CEUR-WS.org, (2017)Multimodal Interactive Dining with the Sensory Interactive Table: Two Use Cases., , , , , , , и . ICMI Companion, стр. 332-340. ACM, (2020)A Demonstration of Multi-Party Dialogue Using Virtual Coaches: The First Council of Coaches Demonstrator., , , , , , , , , и 1 other автор(ы). COMMA, том 305 из Frontiers in Artificial Intelligence and Applications, стр. 473-474. IOS Press, (2018)A personal context-aware multi-device coaching service that supports a healthy lifestyle., , , , , , и . BCS HCI, стр. 443-448. ACM, (2011)Designing Effective Dialogue Content for a Virtual Coaching Team Using the Interaction Process Analysis and Interpersonal Circumplex Models., , и . PERSUASIVE, том 12684 из Lecture Notes in Computer Science, стр. 19-32. Springer, (2021)Designing and Developing Lifelike, Engaging Lifestyle Coaching Agents and Scenarios for Multiparty Coaching Interaction., , и . ICAHGCA@AAMAS, том 2338 из CEUR Workshop Proceedings, стр. 25-29. CEUR-WS.org, (2018)SpiroPlay, a Suite of Breathing Games for Spirometry by Kids & Experts., , , , , , , , и . CHI PLAY, стр. 400-413. ACM, (2020)Let them play: experiences in the wild with a gamification and coaching system for young diabetes patients., , , , , и . PervasiveHealth, стр. 409-418. ACM, (2017)