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Gesture-Based Interface for Connection and Control of Multi-device in a Tabletop Display Environment.

, , , , and . HCI (2), volume 5611 of Lecture Notes in Computer Science, page 216-225. Springer, (2009)

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Gesture-Based Interface for Connection and Control of Multi-device in a Tabletop Display Environment., , , , and . HCI (2), volume 5611 of Lecture Notes in Computer Science, page 216-225. Springer, (2009)Wave Touch: Educational Game on Interactive Tabletop with Water Simulation., , , , , , and . ICEC, volume 6243 of Lecture Notes in Computer Science, page 479-481. Springer, (2010)A preliminary investigation of human adaptations for various virtual eyes in video see-through HMDS., , , , and . CHI, page 309-312. ACM, (2013)Select-and-point: a novel interface for multi-device connection and control based on simple hand gestures., , , , , and . CHI Extended Abstracts, page 3357-3362. ACM, (2008)The effects of visual displacement on simulator sickness in video see-through head-mounted displays., , and . ISWC, page 79-82. ACM, (2014)An efficiency-centric design methodology for mobile application architectures., , and . WiMob, page 272-279. IEEE Computer Society, (2011)AnywhereTouch: Finger Tracking Method on Arbitrary Surface Using Nailed-Mounted IMU for Mobile HMD., , , and . HCI (29), volume 713 of Communications in Computer and Information Science, page 185-191. Springer, (2017)Technical issues and lessons learned in developing service-based mobile applications., , , and . SOCA, page 1-4. IEEE Computer Society, (2010)I-Grabber: expanding physical reach in a large-display tabletop environment through the use of a virtual grabber., , , and . ITS, page 61-64. ACM, (2009)The effect of active encouragements of situated public display with interactive quiz., , and . ITS, page 449-452. ACM, (2013)