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A Game Theoretic Approach for Dynamic Information Flow Tracking with Conditional Branching.

, , , , , , and . ACC, page 2289-2296. IEEE, (2019)

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A Game-Theoretic Framework for Controlled Islanding in the Presence of Adversaries., , , and . GameSec, volume 13061 of Lecture Notes in Computer Science, page 231-250. Springer, (2021)Multi-stage Dynamic Information Flow Tracking Game., , , , , and . GameSec, volume 11199 of Lecture Notes in Computer Science, page 80-101. Springer, (2018)A Game Theoretic Approach for Dynamic Information Flow Tracking with Conditional Branching., , , , , , and . ACC, page 2289-2296. IEEE, (2019)CANLP: NLP-Based Intrusion Detection System for CAN., , , , , , , and . SAC, page 212-214. ACM, (2024)Game of Trojans: Adaptive Adversaries Against Output-based Trojaned-Model Detectors., , , , , , and . CoRR, (2024)A Game Theoretic Approach for Dynamic Information Flow Tracking to Detect Multi-Stage Advanced Persistent Threats., , , , , , and . CoRR, (2018)Dynamic Information Flow Tracking Games for Simultaneous Detection of Multiple Attackers., , , , , , and . CDC, page 567-574. IEEE, (2019)Verifying Safety for Resilient Cyber-Physical Systems via Reactive Software Restart., , , and . ICCPS, page 104-115. IEEE, (2022)Modeling and Mitigating the Coremelt Attack., , , , , and . ACC, page 3410-3416. IEEE, (2018)Game of Trojans: A Submodular Byzantine Approach., , , , , and . CoRR, (2022)