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SLAM-based dense surface reconstruction in monocular Minimally Invasive Surgery and its application to Augmented Reality.

, , , , and . Comput. Methods Programs Biomed., (2018)

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Fast and Accurate Finite Element Method for Deformation Animations., , , and . TPCG, page 125-131. Eurographics Association, (2009)Simulation of deformable solids in interactive virtual reality applications., and . VRST, page 77-84. ACM, (2012)Break and Splice: A Statistical Method for Non-Rigid Point Cloud Registration., , , , and . Comput. Graph. Forum, (September 2023)Real-time simulation of long thin flexible objects in interactivevirtual environments., , and . VRST, page 85-92. ACM, (2012)Real-time Path Planning for Navigation in Unknown Environment., , and . TPCG, page 138-145. IEEE Computer Society, (2003)Real-time Crowd Movement On Large Scale Terrains., , and . TPCG, page 146-155. IEEE Computer Society, (2003)Multi-agent Animation Techniques for Traffic Simulation in Urban Environment., and . WSCG (Short Papers), page 161-164. (2005)Motion Capture of Hand Movements Using Stereo Vision for Minimally Invasive Vascular Interventions., , , , , and . ICIG, page 737-742. IEEE Computer Society, (2011)Simulating Virtual Character's Learning Behaviour as An Evolutionary Process Using Genetic Algorithms., and . WSCG (Short Papers), page 137-144. (2002)Interactive and Scalable Cloth Simulation API for Games., , and . TPCG, page 87-89. Eurographics Association, (2014)