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A high-capacity data-hiding approach for polygonal meshes using maximum expected level tree., and . Comput. Graph., 36 (6): 767-775 (2012)Image resizing using fuzzy inferences., , , and . IET Image Processing, 13 (12): 2058-2066 (2019)Automatic upright orientation and good view recognition for 3D man-made models., and . Pattern Recognit., 45 (4): 1524-1530 (2012)Path Planning for Racing Games., , , and . Int. J. Artif. Intell. Tools, 19 (5): 679-702 (2010)A momentum-based deformation system for granular material., , , , , and . Comput. Animat. Virtual Worlds, 18 (4-5): 289-300 (2007)A hybrid-based texture synthesis approach., , and . Vis. Comput., 20 (2-3): 106-129 (2004)Transition Texture Synthesis., and . J. Comput. Sci. Technol., 23 (2): 280-289 (2008)Characteristics preserving racer animation: a data-driven race path synthesis in formation space., and . Comput. Animat. Virtual Worlds, 23 (3-4): 215-223 (2012)Compressing 3D Trees With Rendering Efficiency Based on Differential Data., , and . IEEE Trans. Multim., 15 (2): 304-315 (2013)Feature alignment approach for hand posture recognition based on curvature scale space., , and . Neurocomputing, 71 (10-12): 1947-1953 (2008)