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Martial arts in artificial reality., , , , and . CHI, page 781-790. ACM, (2005)International survey on the Dance Dance Revolution game.. Computers in Entertainment, 4 (2): 8 (2006)Evaluating Interactive Products for and with Children., , , and . INTERACT, IOS Press, (2003)A Computer Vision and Hearing Based User Interface for a Computer Game for Children., and . User Interfaces for All, volume 2615 of Lecture Notes in Computer Science, page 299-318. Springer, (2002)Shadow boxer: a physically interactive fitness game., , , , and . NordiCHI, page 389-392. ACM, (2004)Animaatiokone: an installation for creating clay animation., , , and . CHI, page 17-24. ACM, (2004)Who is afraid of spiders?: two perceptive computer games for children., and . IDC, page 164. ACM, (2003)Using peer tutoring in evaluating the usability of a physically interactive computer game with children., , and . Interact. Comput., 15 (2): 203-225 (2003)Child computer interaction: advances in methodological research., , , and . Cogn. Technol. Work., 10 (2): 79-81 (2008)Children's intuitive gestures in vision-based action games., , , and . Commun. ACM, 48 (1): 44-50 (2005)