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Coherent Multi-channel Ranging for Precise Localization in Narrowband LPWA Networks: Performance Trials in an Indoor Environment.

, , and . EuCNC/6G Summit, page 271-275. IEEE, (2021)

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Benchmarking of Narrowband LPWA Physical Layer Ranging Technologies., , , , , and . WPNC, page 1-6. IEEE, (2019)Measuring the readability of automatic speech-to-text transcripts., , , , , , and . INTERSPEECH, page 1585-1588. ISCA, (2003)Subtle Attention Guidance for a New Virtual Reality Game., , , , and . CoG, page 494-495. IEEE, (2022)Adaptive Audio to Player Actions and Gameplay: a New Video Game., , , , and . CoG, page 1-2. IEEE, (2024)Coherent Multi-channel Ranging for Precise Localization in Narrowband LPWA Networks: Performance Trials in an Indoor Environment., , and . EuCNC/6G Summit, page 271-275. IEEE, (2021)Paragraph-, Word-, and Coherence-based Approaches to Sentence Ranking: A Comparison of Algorithm and Human Performance., and . ACL, page 383-390. ACL, (2004)Coherent Multi-Channel Ranging for Narrowband LPWAN: Simulation and Experimentation Results., , , , , and . WPNC, page 1-6. IEEE, (2018)Hibernating in the Cloud - Implementation and Evaluation of Object-NoSQL-Mapping., , , and . BTW, volume P-214 of LNI, page 327-341. GI, (2013)Comparison of Multi-channel Ranging Algorithms for Narrowband LPWA Network Localization., , , , and . UNet, volume 12293 of Lecture Notes in Computer Science, page 3-17. Springer, (2019)Multi-Frequency Phase Difference of Arrival for Precise Localization in Narrowband LPWA Networks., , , , and . ICC, page 1-6. IEEE, (2021)