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Automatic Creation of a Virtual/Augmented Gallery Based on User Defined Queries on Online Public Repositories.

, , , and . VRTCH, volume 904 of Communications in Computer and Information Science, page 135-147. Springer, (2018)

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Building a 3D interactive walkthrough in a digital storytelling classroom experience., , and . Informatica (Slovenia), (2016)3D Printing and 3D Virtual Models for Surgical and Percutaneous Planning of Congenital Heart Diseases., , , , , , , , , and 2 other author(s). VISIGRAPP (3: IVAPP), page 281-287. SCITEPRESS, (2020)A Virtual Travel in Leonardo's Codex of Flight., , , , and . AVR (2), volume 10325 of Lecture Notes in Computer Science, page 310-318. Springer, (2017)Building 3D interactive environments for the children's narrative: a didactic project., , , and . Advances in Computer Entertainment Technology, page 350-353. ACM, (2005)Automatic Creation of a Virtual/Augmented Gallery Based on User Defined Queries on Online Public Repositories., , , and . VRTCH, volume 904 of Communications in Computer and Information Science, page 135-147. Springer, (2018)Interactive Storytelling for Children Education., , , and . VS-GAMES, page 198-201. IEEE Computer Society, (2009)Information landscapes for the communication of ancient manuscripts heritage., , , , and . Digital Heritage (2), page 257-262. IEEE, (2013)Virtual Reality Training for Post-Earthquake Rescue Operators., , , , and . IEEE Computer Graphics and Applications, 43 (3): 61-70 (May 2023)Social Networks and Web-based Serious Games as Novel Educational Tools., , , , and . VS-GAMES, volume 15 of Procedia Computer Science, page 303-306. Elsevier, (2012)An Interactive Digital Storytelling approach to explore books in Virtual Environments., , , , and . Informatica (Slovenia), (2016)