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An Empathetic Approach to Human-Centric Requirements Engineering Using Virtual Reality.

, , , , , , , , , and . COMPSAC, page 1717-1724. IEEE, (2023)

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CMB-S4: Forecasting Constraints on Primordial Gravitational Waves, , , , , , , , , and 227 other author(s). (2020)cite arxiv:2008.12619Comment: 24 pages, 8 figures, 9 tables, submitted to ApJ. arXiv admin note: text overlap with arXiv:1907.04473.An Empathetic Approach to Human-Centric Requirements Engineering Using Virtual Reality., , , , , , , , , and . COMPSAC, page 1717-1724. IEEE, (2023)Who Uses Personas in Requirements Engineering: The Practitioners' Perspective., , , , , , and . CoRR, (2024)Auto-Generated Personas: Enhancing User-centered Design Practices among University Students., , , , , , , , and . CHI Extended Abstracts, page 52:1-52:7. ACM, (2024)A Gaussian wavelet network-based robust adaptive tracking controller for a wheeled mobile robot with unknown wheel slips., , , and . Int. J. Control, 92 (11): 2681-2692 (2019)Multi-Modal Emotion Recognition for Enhanced Requirements Engineering: A Novel Approach., , , , , and . RE, page 299-304. IEEE, (2023)In Bed with Technology: Challenges and Opportunities for Sleep Tracking., , and . OZCHI, page 142-151. ACM, (2015)User experience factors, a comparative study of cultural heritage interactive technologies in developing and developed countries., , , and . New Rev. Hypermedia Multim., 27 (4): 275-300 (2021)Augmenting Image Place AR 3D Interactions for Wearable Computers., , and . AUIC, volume 93 of CRPIT, page 13-19. Australian Computer Society, (2009)SketCHI 4.0: Hands-On Special Interest Group on Remote Sketching in HCI., , , , , and . CHI Extended Abstracts, page 164:1-164:4. ACM, (2021)