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Hand-in-Hand: Investigating Mechanical Tracking for User Identification in Cobot Interaction.

, , , , , , and . MUM, page 583-591. ACM, (2023)

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Hand-in-Hand: Investigating Mechanical Tracking for User Identification in Cobot Interaction., , , , , , and . MUM, page 583-591. ACM, (2023)An Investigation of Shoulder Surfing Attacks on Touch-Based Unlock Events., , , , , and . Proc. ACM Hum. Comput. Interact., 6 (MHCI): 1-14 (2022)MUM 2020., , and . IEEE Pervasive Comput., 20 (2): 46-48 (2021)Wisdom of the IoT Crowd: Envisioning a Smart Home-based Nutritional Intake Monitoring System., , , , , , , , and . MuC, page 568-573. ACM, (2021)EasyEG: A 3D-printable Brain-Computer Interface., , , , and . UIST (Adjunct Volume), page 70-72. ACM, (2020)Exploring the Transmission Behaviour of Overwatch: The Source of Lag, and . 30th International Teletraffic Congress (ITC 30), (September 2018)Don't Forget to Disinfect: Understanding Technology-Supported Hand Disinfection Stations., , , , , , and . Proc. ACM Hum. Comput. Interact., 7 (MHCI): 1-18 (2023)VRSketch: Investigating 2D Sketching in Virtual Reality with Different Levels of Hand and Pen Transparency., , , and . INTERACT (5), volume 12936 of Lecture Notes in Computer Science, page 195-211. Springer, (2021)Hands-On Robotics: Enabling Communication Through Direct Gesture Control., , , , , , and . CoRR, (2024)