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Decision-Making for Interactive Systems: A Case Study for Teaching and Learning in Bioinformatics.

, , , and . HCI (26), volume 10296 of Lecture Notes in Computer Science, page 90-109. Springer, (2017)

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Usability Evaluation of a Wheelchair Virtual Simulator Controlled by a Brain-Computer Interface: Lessons Learned to the Design Process., , , and . HCI (8), volume 9738 of Lecture Notes in Computer Science, page 92-101. Springer, (2016)Usa-DSL: usability evaluation framework for domain-specific languages., , , and . SAC, page 2013-2021. ACM, (2018)Heuristic Evaluation Checklist for Domain-specific Languages., , , , and . VISIGRAPP (2: HUCAPP), page 37-48. SCITEPRESS, (2021)Development of Navigation Skills through Audio Haptic Videogaming in Learners who are Blind., and . J. Univers. Comput. Sci., 19 (18): 2677-2697 (2013)Accessibility for people who are blind in public transportation systems., , , and . UbiComp (Adjunct Publication), page 753-756. ACM, (2013)Serial Sequence Learning on Digital Games., , , , and . HCI (14), volume 9744 of Lecture Notes in Computer Science, page 277-284. Springer, (2016)Usability Evaluation of a Mobile Navigation Application for Blind Users., , , and . HCI (10), volume 9178 of Lecture Notes in Computer Science, page 117-128. Springer, (2015)Design of a Decision-Making Task for a Collaborative Brain-Computer Interface System Based on Emotiv EEG., and . HCI (6), volume 10276 of Lecture Notes in Computer Science, page 115-132. Springer, (2017)Audio haptic videogaming for developing wayfinding skills in learners who are blind., , , and . IUI, page 199-208. ACM, (2014)LêRótulos: A Mobile Application Based on Text Recognition in Images to Assist Visually Impaired People., , , , and . HCI (7), volume 10907 of Lecture Notes in Computer Science, page 337-354. Springer, (2018)