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A microfacet-based BRDF generator., , and . SIGGRAPH, page 65-74. ACM, (2000)A lighting model for general participating media., , and . SI3D, page 117-124. ACM, (2005)Simple Blurry Reflections with Environment Maps., and . J. Graphics, GPU, & Game Tools, 7 (4): 3-8 (2002)An Anisotropic Phong BRDF Model., and . J. Graphics, GPU, & Game Tools, 5 (2): 25-32 (2000)Rendering Natural Waters., and . Comput. Graph. Forum, 20 (4): 189-199 (2001)A Tone Mapping Algorithm for High Contrast Images.. Rendering Techniques, volume 28 of ACM International Conference Proceeding Series, page 145-156. Eurographics Association, (2002)GPU-based Conformal Flow on Surfaces., , , , and . Commun. Inf. Syst., 9 (2): 197-212 (2009)Modeling turbulent flows with fractal interpolation., and . SCCG, page 169-174. ACM, (2006)Steerable illumination textures., and . ACM Trans. Graph., 21 (1): 1-19 (2002)Image synthesis using adjoint photons., , , , , , and . Graphics Interface, page 179-186. Canadian Human-Computer Communications Society, (2006)