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StreetGamez: A Moving Projector Platform for Projected Street Games., , , and . CHI PLAY, page 589-594. ACM, (2015)Briefing news reporting with mobile assignments: perceptions, needs and challenges., and . CSCW, page 485-494. ACM, (2012)Finding "real people": trust and diversity in the interface between professional and citizen journalists., , , , and . CHI, page 3015-3024. ACM, (2014)Co-designing a physical to digital experience for an onboarding and blended learning platform., , , , , and . IDC, page 660-665. ACM, (2016)DEMO: UAVs in crowd tagged mountain rescue., , and . MindTrek, page 286. ACM, (2013)Using Audio and Interference as Locative Art., , , , , , and . BCS HCI, BCS, (2016)Revealing Hidden Sounds through the Global Sound Movement., , , and . BCS HCI, BCS, (2016)Paper-based web connected objects and the internet of things through EKKO., , , and . BCS HCI, page 279-280. ACM, (2015)A DigitalCAT: A Fusion of Creativity Assessment Theory and HCI., , , , and . BCS HCI, BCS, (2016)DataPet: designing a participatory sensing data game for children., , and . BCS HCI, page 263-264. ACM, (2015)