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SegTouch: Enhancing Touch Input While Providing Touch Gestures on Screens Using Thumb-To-Index-Finger Gestures.

, , , , , , , and . CHI Extended Abstracts, page 2164-2171. ACM, (2017)

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Mind's Eye: Grounded Language Model Reasoning through Simulation., , , , , , , and . CoRR, (2022)TipText: Eyes-Free Text Entry on a Fingertip Keyboard., , , , , , , , , and . UIST, page 883-899. ACM, (2019)TangibleCircuits: An Interactive 3D Printed Circuit Education Tool for People with Visual Impairments., , , , , , and . CHI, page 1-13. ACM, (2020)CurrentViz: Sensing and Visualizing Electric Current Flows of Breadboarded Circuits., , , , , , , , and . UIST, page 343-349. ACM, (2017)Party Animals: Creating Immersive Gaming Experience for Physically Co-present VR and Non-VR Players., , , , , and . CHI Extended Abstracts, page 222-225. ACM, (2017)XAIR: A Framework of Explainable AI in Augmented Reality., , , , , , , , , and 8 other author(s). CHI, page 202:1-202:30. ACM, (2023)Zippro: The Design and Implementation of An Interactive Zipper., , , , , , and . CHI, page 1-13. ACM, (2020)BiTipText: Bimanual Eyes-Free Text Entry on a Fingertip Keyboard., , , , , , , , and . CHI, page 1-13. ACM, (2020)iWood: Makeable Vibration Sensor for Interactive Plywood., and . UIST, page 11:1-11:12. ACM, (2022)PeriText+: utilizing peripheral vision for reading text on augmented reality smart glasses., , , , , , , and . VRST, page 69:1-69:3. ACM, (2017)