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Gameful Learning: Designing with Motivation in Mind.

, and . ICLS, International Society of the Learning Sciences, (2020)

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The three Ts of elementary education., , , , , and . Commun. ACM, 43 (12): 15-19 (2000)Video cases for teacher learning: issues of social and organizational design for use., , , , , and . CSCL, page 708-709. International Society of the Learning Sciences, (2002)Using Drawings and Interviews to Diagram Entering Preservice Teachers' Preconceived Beliefs about Technology Integration., and . ICLS, International Society of the Learning Sciences, (2006)A Role for Professional Development in Sustainability: Linking the Written Curriculum to Enactment., and . ICLS, International Society of the Learning Sciences, (2006)K-12 and the Internet., , , , , and . Commun. ACM, 43 (1): 19-23 (2000)The CoVis Project: Building a Large-Scale Science Education Testbed., , and . Interact. Learn. Environ., 6 (1-2): 59-92 (1998)Creating a Framework for Research on Systemic Technology Innovations. Journal of the Learning Sciences, 13 (1): 43-76 (2004)Log on education: Handheld devices are ready-at-hand., , , , , and . Commun. ACM, 44 (6): 15-20 (2001)Gameful Learning: Designing with Motivation in Mind., and . ICLS, International Society of the Learning Sciences, (2020)Designing Online Experiences to Support Teacher Learning and Professional Development Across Subject Areas., , , , , , , , , and 10 other author(s). ICLS, International Society of the Learning Sciences, (2020)