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EntityBot: Actionable Entity Recommendations for Everyday Digital Task.

, , , , , , , and . CHI Extended Abstracts, page 208:1-208:4. ACM, (2022)

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Six Human-Centered Artificial Intelligence Grand Challenges., , , , , , , , , and 16 other author(s). Int. J. Hum. Comput. Interact., 39 (3): 391-437 (2023)A Cloud-to-edge Architecture for Predictive Analytics., , , , , , , , , and 4 other author(s). EDBT/ICDT Workshops, volume 2322 of CEUR Workshop Proceedings, CEUR-WS.org, (2019)Adaptive Voice Interaction for 3D Representation of Cultural Heritage Site., , and . CISIS, page 729-733. IEEE Computer Society, (2010)A Fog Computing Approach for Predictive Maintenance., , , , , , , , , and 5 other author(s). CAiSE Workshops, volume 349 of Lecture Notes in Business Information Processing, page 139-147. Springer, (2019)Querytogether: Enabling entity-centric exploration in multi-device collaborative search., , , , and . Inf. Process. Manag., 54 (6): 1182-1202 (2018)Crowdboard: Augmenting In-Person Idea Generation with Real-Time Crowds., , , , , and . Creativity & Cognition, page 106-118. ACM, (2017)A Multichannel Information System to Build and Deliver Rich User-Experiences in Exhibits and Museums., , , , , , , and . BWCCA, page 57-64. IEEE Computer Society, (2011)InspirationWall: Supporting Idea Generation Through Automatic Information Exploration., , , , and . Creativity & Cognition, page 103-106. ACM, (2015)The design of interfaces for multi-robot path planning and control., and . ARSO, page 7-13. IEEE, (2014)Experimenting with Large Displays and Gestural Interaction in the Smart Factory., , , , , , , , and . SMC, page 2864-2869. IEEE, (2019)