Author of the publication

Indagator: Investigating perceived gratifications of an application that blends mobile content sharing with gameplay.

, , , and . J. Assoc. Inf. Sci. Technol., 61 (6): 1244-1257 (2010)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Social Q&A Question-and-Comments Interactions and Outcomes: A Social Sequence Analysis., , and . ICADL, volume 10075 of Lecture Notes in Computer Science, page 325-338. Springer, (2016)Who, What, Why: Examining Annotations in Mobile Content Sharing Games., , and . ICADL, volume 7008 of Lecture Notes in Computer Science, page 247-256. Springer, (2011)Searching locally: a comparison of Yehey! and Google., , and . Online Inf. Rev., 33 (3): 499-510 (2009)Evaluating the Use of a Mobile Annotation System for Geography Education., , , , , and . Electron. Libr., 30 (5): 589-607 (2012)Perceptions of virtual reward systems in crowdsourcing games., , and . Comput. Hum. Behav., (2017)Interfaces for accessing location-based information on mobile devices: An empirical evaluation., , and . J. Assoc. Inf. Sci. Technol., 67 (12): 2882-2896 (2016)Playing Games with Information: Investigating Perceptions of a Mobile Content Sharing Game., , and . J. Digit. Inf. Manag., 10 (1): 10-19 (2012)Perceived Risks and Ict Use., and . J. Comput. Inf. Syst., 54 (2): 16-24 (2014)Motivations for media sharing among mobile phone users., , , and . ICDIM, page 160-165. IEEE, (2009)Evaluating the usability of a mobile content sharing game., , , , and . SAC, page 597-598. ACM, (2010)