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The Passenger Experience of Mixed Reality Virtual Display Layouts in Airplane Environments., , , , and . ISMAR, page 265-274. IEEE, (2021)A Review of Electrostimulation-based Cybersickness Mitigations., , , and . AIVR, page 151-157. IEEE, (2020)Surveying the Social Comfort of Body, Device, and Environment-Based Augmented Reality Interactions in Confined Passenger Spaces Using Mixed Reality Composite Videos., , , , , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 7 (3): 113:1-113:25 (September 2023)How to lose friends & alienate people: sharing control of a single-user TV system., , and . TVX, page 147-154. ACM, (2014)What You Experience is What We Collect: User Experience Based Fine-Grained Permissions for Everyday Augmented Reality., , and . CHI, page 772:1-772:24. ACM, (2024)Challenges Using Head-Mounted Displays in Shared and Social Spaces., , , , , and . CHI Extended Abstracts, ACM, (2019)Comparison of XR Game Controller Trigger Input Versus Isometric Thumb and Index Finger Pressure Input on a Stylus., , , , and . GEM, page 1-4. IEEE, (2024)PlaneVR: Social Acceptability of Virtual Reality for Aeroplane Passengers., , and . CHI, page 80. ACM, (2019)Augmenting People, Places & Media: The Societal Harms Posed by Everyday Augmented Reality, and the Case for Perceptual Human Rights., , , , and . MUM, page 219-229. ACM, (2023)Creating and Augmenting Keyboards for Extended Reality with the Keyboard Augmentation Toolkit., , , , , and . ACM Trans. Comput. Hum. Interact., 29 (2): 15:1-15:39 (2022)