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High Performance Stereo System for Dense 3-D Reconstruction., , and . IEEE Trans. Circuits Syst. Video Techn., 24 (6): 929-941 (2014)Density Contrast SPH Interfaces., and . Symposium on Computer Animation, page 211-218. Eurographics Association, (2008)Equalizer 2.0 - Convergence of a Parallel Rendering Framework., , and . CoRR, (2018)Visualization of High-dimensional Scalar Functions Using Principal Parameterizations., and . CoRR, (2018)A Simple Approach for Point-Based Object Capturing and Rendering., , , and . IEEE Computer Graphics and Applications, 24 (4): 24-33 (2004)Confetti: Object-Space Point Blending and Splatting., , and . IEEE Trans. Vis. Comput. Graph., 10 (5): 598-608 (2004)Tensor Algorithms for Advanced Sensitivity Metrics., , and . SIAM/ASA J. Uncertain. Quantification, 6 (3): 1172-1197 (2018)A surrogate visualization model using the tensor train format., , and . SIGGRAPH Asia Symposium on Visualization, page 13:1-13:8. ACM, (2016)Guest editorial: Special section on the Symposium on Point-Based Graphics 2007., and . Comput. Graph., 32 (2): 187-188 (2008)Survey of semi-regular multiresolution models for interactive terrain rendering., and . Vis. Comput., 23 (8): 583-605 (2007)