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The Behaviour Assessment Model for the Analysis and Evaluation of Pervasive Services.

, , , , and . WorldCIST, volume 206 of Advances in Intelligent Systems and Computing, page 1129-1140. Springer, (2013)

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A Ubiquitous and Interactive Zoo Guide System., , , and . INTETAIN, volume 3814 of Lecture Notes in Computer Science, page 235-239. Springer, (2005)An effort based social diffusion approach for mobile encounter networks., and . CASoN, page 152-157. IEEE, (2011)A Gesture Control Framework Targeting High-Resolution Video Wall Displays.. IV, page 366-371. IEEE Computer Society, (2015)Towards Ambient Assisted Cities and Citizens., , , and . AINA Workshops, page 1343-1348. IEEE Computer Society, (2013)A Ubiquitous Zoo Guide., , , and . EuroIMSA, page 7-12. IASTED/ACTA Press, (2006)Scenarios for Mobile Community Support., and . EuroNGI Workshop, volume 3883 of Lecture Notes in Computer Science, page 269-280. Springer, (2005)A socially aware caching mechanism for encounter networks., and . Telecommun. Syst., 51 (4): 297-304 (2012)Walking Noise: Understanding Implications of Noisy Computations on Classification Tasks., , and . CoRR, (2022)Urban Fusion: Visualizing Urban Data Fused with Social Feeds via a Game Engine., , , , , , and . IV, page 312-317. IEEE Computer Society, (2017)User-Aware Location Management of Prosumed Micro-services., , , and . Interact. Comput., 26 (2): 118-134 (2014)