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Tricky Design Probes: Triggering Reflection on Design Research Methods in Service Design.

, , , and . Conference on Designing Interactive Systems, page 1647-1660. ACM, (2020)

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Interfaces réflexives, faciliter la co-adaptation avec des historiques d'interaction.. IHM, page 257-260. ACM, (2007)Toccata: A Multi-Device System for Activity Scripting and Classroom Orchestration., , and . CSCL, International Society of the Learning Sciences, (2019)Avec le temps!: time, tempo, and turns in human-computer interaction., , , , , and . CHI Extended Abstracts, page 3303-3306. ACM, (2013)Long-Term Experiences with an Iterative Design of a QR-Code-Based Payment System for Beverages., , , , , , , , , and 5 other author(s). INTERACT (4), volume 8120 of Lecture Notes in Computer Science, page 587-594. Springer, (2013)Designing for the invisible: user-centered design of infrastructure awareness systems., , and . Conference on Designing Interactive Systems, page 302-305. ACM, (2010)Tricky Design Probes: Triggering Reflection on Design Research Methods in Service Design., , , and . Conference on Designing Interactive Systems, page 1647-1660. ACM, (2020)GridOrbit public display: providing grid awareness in a biology laboratory., , , and . CHI Extended Abstracts, page 3265-3270. ACM, (2010)Exploration and Explanation in Computational Notebooks., , and . CHI, page 32. ACM, (2018)Restoring the Context of Interrupted Work with Desktop Thumbnails., , , and . CogSci, cognitivesciencesociety.org, (2015)Computational Alternatives Vignettes for Place- and Activity-Centered Digital Services in Public Libraries., , , , , , and . CHI, page 1-12. ACM, (2020)