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Head and Gaze Orientation in Hemispheric Image Viewing., , , , , и . Frontiers Virtual Real., (2022)Phonetic Typewriter for Finnish and Japanese, , , , и . Proceedings of the IEEE 1988 International Conference on Acoustics, Speech, and Signal Processing, New York, NY, April 11--14, стр. 607--610. (1988)Bibliography of Self-Organizing Map (SOM) Papers: 1981--1997, , и . Neural Computing Surveys, (1998)Variants of self-organizing maps., , и . IEEE Trans. Neural Networks, 1 (1): 93-99 (1990)Comparison of Controller-Based Locomotion Techniques for Visual Observation in Virtual Reality., , , , и . Multimodal Technol. Interact., 5 (7): 31 (2021)Evaluating ray casting and two gaze-based pointing techniques for object selection in virtual reality., , , , и . VRST, стр. 86:1-86:2. ACM, (2018)Expert Evaluation of Haptic Virtual Reality User Interfaces for Medical Landmarking., , и . CHI Extended Abstracts, стр. 219:1-219:7. ACM, (2022)Glance Awareness and Gaze Interaction in Smartwatches., , , , , и . CHI Extended Abstracts, стр. 1271-1276. ACM, (2015)Gaze gestures and haptic feedback in mobile devices., , , , , и . CHI, стр. 435-438. ACM, (2014)Comparison of three implementations of HeadTurn: a multimodal interaction technique with gaze and head turns., , , , , и . ICMI, стр. 289-296. ACM, (2016)