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Towards Affordable Fault-Tolerant Nanosatellite Computing with Commodity Hardware.

, , , , and . ATS, page 127-132. IEEE, (2018)

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A Unifying Framework for Reinforcement Learning and Planning., , , and . Frontiers Artif. Intell., (2022)Analysis of Transposition-Table-Driven Work Scheduling in Distributed Search., , , and . IEEE Trans. Parallel Distributed Syst., 13 (5): 447-459 (2002)Understanding Transfer Learning and Gradient-Based Meta-Learning Techniques., , and . CoRR, (2023)Multiagent Deep Reinforcement Learning: Challenges and Directions Towards Human-Like Approaches., , , and . CoRR, (2021)First Go, then Post-Explore: the Benefits of Post-Exploration in Intrinsic Motivation., , , and . CoRR, (2022)Dynamic Fault Tolerance Through Resource Pooling., , , , and . CoRR, (2019)Best-First Fixed-Depth Game-Tree Search in Practice., , , and . IJCAI, page 273-281. Morgan Kaufmann, (1995)A New Challenge: Approaching Tetris Link with AI., , and . CoRR, (2020)Smarter Smartphones: Understanding and Predicting User Habits from GPS Sensor Data., , and . FNC/MobiSPC, volume 34 of Procedia Computer Science, page 297-304. Elsevier, (2014)PsyOps: Personality assessment through gaming behavior., , , , and . FDG, page 166-173. Society for the Advancement of the Science of Digital Games, (2013)