Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Pirates! Using the Physical World as a Game Board., , , and . INTERACT, page 423-430. IOS Press, (2001)Utilizing Gaze Detection to Simulate the Affordances of Paper in the Rapid Serial Visual Presentation Format., , and . Mobile HCI, volume 2411 of Lecture Notes in Computer Science, page 378-382. Springer, (2002)Backfiring and favouring: how design processes in HCI lead to anti-patterns and repentant designers., , and . NordiCHI, page 16:1-16:12. ACM, (2020)Window frames as areas for information visualization., and . NordiCHI, page 247-250. ACM, (2002)Tisch digital tools supporting board games., , and . FDG, page 196-203. ACM, (2012)Untangling running: designing for real-life runner experiences., , , and . Interactions, 22 (2): 40-43 (2015)The Case for Computer-Augmented Games., and . Trans. Digit. Games Res. Assoc., (2014)Using Gameplay Design Patterns with Children in the Redesign of a Collaborative Co-located Game., , , and . IDC, page 15-25. ACM, (2019)Gameplay Design Patterns for Believable Non-Player Characters., and . DiGRA Conference, Digital Games Research Association, (2007)Privacy and information integrity in wearable computing and ubiquitous computing., and . CHI Extended Abstracts, page 177-178. ACM, (2000)