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GReM: Dynamic SSD resource allocation in virtualized storage systems with heterogeneous IO workloads.

, , , , , and . IPCCC, page 1-8. IEEE Computer Society, (2016)

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A Game-theoretic Framework for Revenue Sharing in Edge-Cloud Computing System., , , and . CoRR, (2017)The validity of a dual Azure Kinect-based motion capture system for gait analysis: a preliminary study., , , and . APSIPA, page 1201-1206. IEEE, (2020)Secure and Reliable Decentralized Peer-to-Peer Web Cache., and . IPDPS, IEEE Computer Society, (2004)AMPLE: A Novel Incentive Approach to Adaptive-Width Channel Allocation in Multi-hop, Non-cooperative Wireless Networks., , , and . WASA, volume 7405 of Lecture Notes in Computer Science, page 43-59. Springer, (2012)Building smartphone Ad-Hoc networks with long-range radios., , , and . IPCCC, page 1-8. IEEE Computer Society, (2015)A Game-theoretic Framework for Revenue Sharing in Edge-Cloud Computing System., , , and . IPCCC, page 1-8. IEEE, (2018)BloomStream: Data Temperature Identification for Flash Based Memory Storage Using Bloom Filters., , and . IEEE CLOUD, page 237-244. IEEE Computer Society, (2018)Marker-less Motion Capture Technology Based on Binocular Stereo Vision and Deep Learning., , , and . M2VIP, page 1-6. IEEE, (2022)Verifiable Privacy-Preserving Sensor Network Storage for Range Query., and . IEEE Trans. Mob. Comput., 10 (9): 1312-1326 (2011)Efficient Continuous Scanning in RFID Systems., , and . INFOCOM, page 1010-1018. IEEE, (2010)