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PICA-PICA: Exploring a Customisable Smart STEAM Educational Approach via a Smooth Combination of Programming, Engineering and Art.

, , , , , , , , and . EDUCON, page 1-6. IEEE, (2023)

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Knowledge Space of Semantic Inference for Automatic Annotation and retrieval of Multimedia Content - K-Space., and . SAMT (Posters and Demos), volume 233 of CEUR Workshop Proceedings, CEUR-WS.org, (2006)Characteristics of pressure-based input for mobile devices., , , and . CHI, page 801-810. ACM, (2010)Towards a Framework to Effective Web-based Distributed Learning., , , , , and . WWW Posters, (2001)Paraphrase Generation and Identification at Paragraph-Level., , , and . ITS (2), volume 14799 of Lecture Notes in Computer Science, page 278-291. Springer, (2024)Is MOOC Learning Different for Dropouts? A Visually-Driven, Multi-granularity Explanatory ML Approach., , , , , and . ITS, volume 12149 of Lecture Notes in Computer Science, page 353-363. Springer, (2020)Goal Oriented Personalisation with SCORM., , , , and . ICALT, page 467-471. IEEE Computer Society, (2005)The effects of walking, feedback and control method on pressure-based interaction., , , , and . Mobile HCI, page 147-156. ACM, (2011)Pressure-based menu selection for mobile devices., , and . Mobile HCI, page 181-190. ACM, (2010)Pressages: augmenting phone calls with non-verbal messages., , , , and . UIST, page 555-562. ACM, (2012)Personally tailored teaching in WHURLE using conditional transclusion., , and . Hypertext, page 163-164. ACM, (2001)