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Addressing interoperability in open hypermedia: The design of the open hypermedia protocol.

, , , , , , , and . New Rev. Hypermedia Multim., (1999)

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Supporting Active User Involvement in Prototyping.. Scand. J. Inf. Syst., 2 (1): 3 (1990)Interactive Football-Training Based on Rebounders with Hit Position Sensing and Audio-Visual Feedback., , , , and . Int. J. Comp. Sci. Sport, (2014)Ariadne: A Java-based Guided Tour System for the World Wide Web., , and . Comput. Networks, 30 (1-7): 131-139 (1998)CADTrack: Instructions and Support for Orientation Disambiguation of Near-Symmetrical Objects., , , and . Proc. ACM Hum. Comput. Interact., 7 (ISS): 1-20 (2023)Cooperative Prototyping: Users and Designers in Mutual Activity., and . Int. J. Man Mach. Stud., 34 (3): 453-478 (1991)Clear Visual Separation of Temporal Event Sequences., and . CoRR, (2017)Supporting interactive visual analytics of energy behavior in buildings through affine visualizations., , and . OZCHI, page 238-247. ACM, (2016)An assistive technology design framework for ADHD., , , , and . OZCHI, page 60-70. ACM, (2016)PivotViz: Interactive Visual Analysis of Multidimensional Library Transaction Data., and . JCDL, page 139-142. ACM, (2015)Interaction technology for collective and psychomotor training in sports., , and . Advances in Computer Entertainment Technology, page 13. ACM, (2011)