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Introduction to the special issue on learning and computational game theory.

, and . Mach. Learn., 67 (1-2): 3-6 (2007)

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Bidding algorithms for simultaneous auctions: A case study, and . Third ACM Conference on Electronic Commerce, page 115-124. Tampa, FL, (2001)RoxyBot-06: An (SAA)2 TAC Travel Agent., , and . IJCAI, page 1378-1383. (2007)Bounds for Regret-Matching Algorithms., , and . AI&M, (2006)Computing Boundary Crossing Probabilities of General Empirical Processes., , and . ACDA, page 237-246. SIAM, (2023)Accounting for Price Dependencies in Simultaneous Sealed-Bid Auctions., , , and . AAAI Workshop: Trading Agent Design and Analysis, volume WS-13-15 of AAAI Technical Report, AAAI, (2013)Banzhaf Power in Hierarchical Games., , and . AAMAS, page 2432-2434. ACM, (2024)A Knapsack-Based Approach to Bidding in Ad Auctions., , , and . ECAI, volume 215 of Frontiers in Artificial Intelligence and Applications, page 1013-1014. IOS Press, (2010)An Algorithm for the Penalized Multiple Choice Knapsack Problem., , and . ECAI, volume 263 of Frontiers in Artificial Intelligence and Applications, page 1025-1026. IOS Press, (2014)Computational and Data Requirements for Learning Generic Properties of Simulation-Based Games., , , and . CoRR, (2022)Gradient Descent Ascent in Min-Max Stackelberg Games., and . CoRR, (2022)