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The impact of video encoding parameters and game type on QoE for cloud gaming: A case study using the steam platform., , and . QoMEX, page 1-6. IEEE, (2015)QoE evaluation of WebRTC-based Mobile Multiparty Video Calls in Light of Different Video Codec Settings., and . ConTEL, page 1-8. IEEE, (2019)Admission control for adaptive multimedia services based on user and service related knowledge., , and . EUROCON, page 437-445. IEEE, (2013)Corrigendum to "Multidimensional modelling of quality of experience for mobile Web browsing" Comput. Hum. Behav. 50 (2015) 314-332., and . Comput. Hum. Behav., (2016)QoE-Aware Resource Allocation for Multiple Cloud Gaming Users Sharing a Bottleneck Link., , and . ICIN, page 118-123. IEEE, (2019)Q-POINT: QoE-Driven Path Optimization Model for Multimedia Services., , , and . WWIC, volume 8458 of Lecture Notes in Computer Science, page 134-147. Springer, (2014)Can context monitoring improve QoE? A case study of video flash crowds in the internet of services, , , , , , and . 2015 IFIP/IEEE International Symposium on Integrated Network Management (IM), page 1274--1277. IEEE, (2015)Statistical user behavior detection and QoE evaluation for thin client services., , and . Comput. Sci. Inf. Syst., 12 (2): 587-605 (2015)Agent-Based Framework for Personalized Service Provisioning in Converged IP Networks., , , , and . SOCASE, volume 5907 of Lecture Notes in Computer Science, page 83-94. Springer, (2009)The Impact of Packet Loss and Google Congestion Control on QoE for WebRTC-Based Mobile Multiparty Audiovisual Telemeetings., and . MMM (1), volume 11295 of Lecture Notes in Computer Science, page 459-470. Springer, (2019)