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Guess the Score, Fostering Collective Intelligence in the Class.

, and . eLEOT, volume 138 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 116-122. Springer, (2014)

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Fostering Collective Intelligence Education., , , and . eLEOT, volume 160 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 165-172. Springer, (2015)Guess the Score, fostering collective intelligence in the class., and . EAI Endorsed Trans. e Learn., 2 (6): e6 (2015)Research and trends in the studies of Collective Intelligence from 2012 to 2015., , , and . EAI Endorsed Trans. e Learn., 4 (14): e3 (2017)nMorph Framework: An Innovative Approach to Transpiler-Based Multi-Language Software Development., , and . IEEE Access, (2023)A Human-Machine Collaboration Model for Urban Planning in Smart Cities., , , , and . Computer, 54 (6): 24-35 (2021)Cognitive Systems for Urban Planning: A Literature Review., , and . SmartCity360°, volume 323 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 249-270. Springer, (2019)The ICT enhancing the creativity through collective intelligence., , , , and . EAI Endorsed Trans. e Learn., 4 (14): e1 (2017)Research and Trends in the Studies of Collective Intelligence from 2012 to 2015., , , and . eLEOT, volume 180 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 181-187. Springer, (2016)Design of peer assessment rubrics for ICT topics., , , and . J. Comput. High. Educ., 34 (1): 211-241 (2022)CIR: Fostering Collective Creativity., , , , and . eLEOT, volume 180 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 145-152. Springer, (2016)