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Automatic construction of 3D models from architectural line drawings., , and . SI3D, page 123-130. ACM, (2008)Interactive vector fields for painterly rendering., , and . Graphics Interface, page 241-247. Canadian Human-Computer Communications Society, (2005)Adapting personal music for synesthetic game play., , and . FDG, page 163-170. ACM, (2010)Retargeting vector animation for small displays., , , and . MUM, volume 154 of ACM International Conference Proceeding Series, page 69-77. ACM, (2005)Interactive technical illustration., , , , and . SI3D, page 31-38. ACM, (1999)User centered game design: evaluating massive multiplayer online role playing games for second language acquisition., , , and . Sandbox@SIGGRAPH, page 43-49. ACM, (2008)An ontological bridge between information and scientific visualization., , , , , and . SIGGRAPH Research Posters, page 162. ACM, (2006)Interactive 3D fluid jet painting., , and . SIGGRAPH Emerging Technologies, page 17. ACM, (2006)Fairy Houses: A Creative Engineering Experience., , , , and . HCI (26), volume 10296 of Lecture Notes in Computer Science, page 41-49. Springer, (2017)Cognitive games as therapy for children with FAS., , , , , and . SIGGRAPH Posters, page 48:1. ACM, (2010)