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Forgetting as a way to avoid deception in a repeated imitation game.

, , and . Auton. Agents Multi Agent Syst., 27 (3): 329-354 (2013)

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Towards fuzzy linguistic Markov chains., , and . EUSFLAT Conf., Atlantis Press, (2013)Evolutionary design and statistical assessment of strategies in an adversarial domain., and . IEEE Congress on Evolutionary Computation, page 1-7. IEEE, (2010)Sensitivity analysis in the scenario method: A multi-objective approach., , , , and . ISDA, page 867-872. IEEE, (2011)Exploiting Adversarial Uncertainty in Robotic Patrolling: A Simulation-Based Analysis., and . IPMU (4), volume 300 of Communications in Computer and Information Science, page 529-538. Springer, (2012)Forgetting as a way to avoid deception in a repeated imitation game., , and . Auton. Agents Multi Agent Syst., 27 (3): 329-354 (2013)Automatic design of deterministic sequences of decisions for a repeated imitation game with action-state dependency., , and . CIG, page 1-8. IEEE, (2012)A Linguistic Approach to Structural Analysis in Prospective Studies., , , and . IPMU (1), volume 297 of Communications in Computer and Information Science, page 150-159. Springer, (2012)Expected payoff analysis of dynamic mixed strategies in an adversarial domain., and . IEEE IA, page 116-122. IEEE, (2011)Dataset Weighting via Intrinsic Data Characteristics for Pairwise Statistical Comparisons in Classification., , and . HAIS, volume 11734 of Lecture Notes in Computer Science, page 61-72. Springer, (2019)A new fuzzy linguistic approach to qualitative Cross Impact Analysis., , , and . Appl. Soft Comput., (2014)