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Deep-learning-based unobtrusive handedness prediction for one-handed smartphone interaction., , and . Multim. Tools Appl., 82 (4): 4941-4964 (February 2023)Virtual reality and augmented reality for education: panel.. SIGGRAPH ASIA Symposium on Education: Talks, page 8:1-8:2. ACM, (2016)FritzBot: A data-driven conversational agent for physical-computing system design., , and . Int. J. Hum. Comput. Stud., (2021)A framework for interactive paper-craft system.. CHI Extended Abstracts, page 1411-1416. ACM, (2012)SoftVibe: Enhancing On-Body Haptic Feedback in VR using Rapid-Prototyping Toolkit with Modularized Flexible Vibrotactile Device., , and . SIGGRAPH Asia Emerging Technologies, page 17:1-17:2. ACM, (2023)Fuwa-Vision: an auto-stereoscopic floating-image display., , , , , and . SIGGRAPH Asia Emerging Technologies, page 13:1-13:4. ACM, (2012)Embodied Weather: Promoting Public Understanding of Extreme Weather Through Immersive Multi-Sensory Virtual Reality., , , , , and . VRCAI, page 60:1-60:2. ACM, (2019)FusePrint: A DIY 2.5D Printing Technique for Good-fit Fabrication with Daily Objects., , and . CHI Extended Abstracts, page 413-416. ACM, (2017)fingerT9: leveraging thumb-to-finger interaction for one-handed text entry on smartwatches., , and . SIGGRAPH ASIA Mobile Graphics and Interactive Applications, page 9:1-9:3. ACM, (2017)Selective inductive powering system for paper computing., , , and . Advances in Computer Entertainment Technology, page 59. ACM, (2011)