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A Simple and Unifying Approach to Subjective Objects.

, and . Theory Pract. Object Syst., 2 (3): 161-178 (1996)

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A History of Tomorrows in Educational Multimedia.. ISM, page 691. IEEE Computer Society, (2008)Prototype-Based Languages: Object Lessons from Class-Free Programming (Panel)., , , , and . OOPSLA, page 102-112. ACM, (1994)OOPSLA'94, Addendum to the Proceedings: OOPS Messenger 5(4) October 1994.The Self-4.0 User Interface: Manifesting a System-wide Vision of Concreteness, Uniformity and Flexibility., , and . OOPSLA, page 47-60. ACM, (1995)OOPSLA'95, Addendum to the Proceedings: OOPS Messenger 6(4) October 1995.Subjectivity in object-oriented systems., , , and . OOPSLA Addendum, page 131-136. ACM, (1994)Self., and . HOPL, page 1-50. ACM, (2007)Generalized and Stationary Scrolling., and . ACM Symposium on User Interface Software and Technology, page 1-9. ACM, (1999)A Simple and Unifying Approach to Subjective Objects., and . Theory Pract. Object Syst., 2 (3): 161-178 (1996)SELF: The Power of Simplicity., and . LISP Symb. Comput., 4 (3): 187-205 (1991)SPOTWorld and the Sun SPOT.. IPSN, page 565-566. ACM, (2007)Effective sounds in complex systems: the ARKOLA simulation., , and . CHI, page 85-90. ACM, (1991)