Author of the publication

Beyond the Gamepad: HCI and Game Controller Design and Evaluation.

, , , and . Evaluating User Experience in Games, Springer, (2010)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Usability Testing of Video Game Controllers: A Case Study, , and . Games User Research: A Case Study Approach, A K Peters/CRC Press, (2016)Using Traditional Keyboards in VR: SteamVR Developer Kit and Pilot Game User Study., , , , , , , and . GEM, page 1-9. IEEE, (2018)Beyond the Gamepad: HCI and Game Controller Design and Evaluation., , , and . Evaluating User Experience in Games, Springer, (2010)Use of voice input to enhance cursor control in mainstream gaming applications., , and . Universal Access in the Information Society, 8 (2): 89-96 (2009)Transforming DITA topics for speech synthesis output., and . Hypertext, page 147-148. ACM, (2007)Defence against adversarial attacks using classical and quantum-enhanced Boltzmann machines., , , and . CoRR, (2020)Extending traditional user assistance systems to support an auditory interface., , and . Artificial Intelligence and Applications, page 684-689. IASTED/ACTA Press, (2007)User Modeling to Support the Development of an Auditory Help System., , and . TSD, volume 4629 of Lecture Notes in Computer Science, page 390-397. Springer, (2007)Evaluation of pause intervals between haptic/audio cues and subsequent speech information., , and . Mobile HCI, page 347-350. ACM, (2008)Improvements to a speech-enabled user assistance system based on pilot study results., , , and . SIGDOC, page 42-47. ACM, (2007)