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Exploring the Utility of Remote Messaging and Situated Office Door Displays.

, , , , and . Mobile HCI, volume 2795 of Lecture Notes in Computer Science, page 336-341. Springer, (2003)

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Using frustration in the design of adaptive videogames., and . Advances in Computer Entertainment Technology, page 228-232. ACM, (2004)HCI and the Educational Technology Revolution., , and . AVI, page 368-371. ACM, (2016)Making Sense of Statistics in HCI: From P to Bayes and Beyond.. CHI Extended Abstracts, page 1236-1239. ACM, (2017)Interaction in the large., , and . Interact. Comput., 11 (1): 9-32 (1998)The On-TIME Project., , , , , , and . IRCDL, page 136-142. DELOS: an Association for Digital Libraries / Department of Information Engineering of the University of Padua, (2009)Exploting Space and Location as a Design Framework for Interactive Mobile Systems, , , , and . ACM Transactions on Computer-Human Interaction, 7 (3): 285-321 (2000)Reviewing Designs for a Synchronous-Asynchronous Group Editing Environment, , , , and . Computer Supported Collaborative Writing, Springer Verlag, London, (1993)Abstract, Generic Models of Interactive Systems.. BCS HCI, page 63-77. Cambridge University Press, (1988)Formal methods for interactive systems.. Computers and people series Academic Press, (1991)Within bounds and between domains: Reflecting on Making Tea within the context of design elicitation methods., and . Int. J. Hum. Comput. Stud., 67 (4): 313-323 (2009)