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Smart Computer-Assisted Cognitive Rehabilitation for the Ageing Population.

, , , , and . ISAmI, volume 476 of Advances in Intelligent Systems and Computing, page 197-205. Springer, (2016)

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A Cost Model based Efficient Scene Hybrid Structuring., and . VIIP, page 188-192. ACTA Press, (2001)A Seamless Development Process of Adaptive User Interfaces Explicitly Based on Usability Properties., , , , and . EHCI/DS-VIS, volume 3425 of Lecture Notes in Computer Science, page 289-291. Springer, (2004)A study of multimodal feedback to support collaborative manipulation tasks in virtual worlds., , , , and . VRST, page 259-260. ACM, (2009)A Model for Assessing and Sorting Virtual Locomotion Techniques According to Their Fidelity to Real Walking., , , and . EuroXR, volume 14410 of Lecture Notes in Computer Science, page 3-20. Springer, (2023)AFreeCA: Extending the Spatial Model of Interaction., , , , and . CW, page 17-24. IEEE Computer Society, (2010)Comparison of Force and Vibrotactile Feedback with Direct Stimulation for Texture Recognition., , , , and . CW, page 62-68. IEEE Computer Society, (2011)My Kinect Is Looking at Me - Application to Rehabilitation., , , , and . ISAmI, volume 376 of Advances in Intelligent Systems and Computing, page 233-241. Springer, (2015)Enhancing collaborative manipulation through the use of feedback and awareness in CVEs., , , and . VRCAI, ACM, (2008)Texture Recognition: Evaluating Force, Vibrotactile and Real Feedback., , , , and . INTERACT (4), volume 6949 of Lecture Notes in Computer Science, page 612-615. Springer, (2011)Proposal and evaluation of models with and without position for immersive FPS games., , , , , and . Interacción, page 52:1-52:2. ACM, (2012)