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"Sliders" Android Game - Improving Logical Skills of People with Disabilities.

, , , and . AAATE Conf., volume 242 of Studies in Health Technology and Informatics, page 279-282. IOS Press, (2017)

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Indoor Navigation for People with Visual Impairment using Augmented Reality Markers., , , and . CogInfoCom, page 425-430. IEEE, (2019)How to develop serious games for social and cognitive competence of children with learning difficulties., , , , , , , , and . CogInfoCom, page 321-326. IEEE, (2017)Presenting the User's Focus in Needs & Development (UFIND) method and its comparison to other design methods., , and . CogInfoCom, page 89-96. IEEE, (2020)The correlation between positive reviews, playtime, design and game mechanics in souls-like role-playing video games.. Multim. Tools Appl., 82 (3): 4641-4670 (2023)Length and sentiment analysis of reviews about top-level video game genres on the steam platform., and . Comput. Hum. Behav., (December 2023)Developing movement recognition application with the use of Shimmer sensor and Microsoft Kinect sensor., , and . AAATE Conf., volume 217 of Studies in Health Technology and Informatics, page 767-772. IOS Press, (2015)Test software development of size and contrast effect research., , , , and . CogInfoCom, page 45-50. IEEE, (2020)Psychophysical Examination of Memory Colors using a Web Application - A Pilot Study., , , , and . CogInfoCom, page 29-34. IEEE, (2022)Developing a virtual reality application for the improvement of depth perception., , , , and . CogInfoCom, page 17-22. IEEE, (2018)Development of Mathematical Skills Developing Game Software., , , and . AAATE Conf., volume 242 of Studies in Health Technology and Informatics, page 1005-1008. IOS Press, (2017)